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perfectly Back to top Krit Level: 85 Position: Registered User Joined: 27 Nov 2007 Posts: 220 Kel: 206[Donate] Online Status: Offline Posted: Fri Sep 11, 2009 4:57 am Generals or Zero Ctrl+Z = Undo: undo the last thing you did (very useful) Shift+Ctrl+Z = Redo: used to undo whatever you just undid by mistake » Adding Buildings & Objects to the Create an area around the primary (usually central) location the AI should guard and gather units in, until he sends them in for the attack. Reply Good karma Bad karma+1 vote Guest Dec 21 2014 This comment is currently awaiting admin approval, join now to view. this content

Here's what I got: Now we have to shape it up a bit to get rid of the excess mountain textures. You can then press CTRL+I to see what it looks like inside the game: Note: A little grass on the mountain is alright. Making a Dam with Draining Water Author: gamemastax This tutorial explains how to add a dam with draining water into one of your maps (like in the single-player missions) to create a fence] quickly) 3: Build List (Removes object from build list; not recommended) 4: Waypoint (adds waypoints to the map; explained in more detail later) 5: Polygon/area tool (creates an area additional hints

Command And Conquer Generals World Builder Download

The aod mod? You can open World Builder through your start menu. In fact, I think it makes it look like the mountain has some natural moss on it. » Adding Water Now, you might have noticed a blue area around Find and rename WorldBuilder.ini to BKUPWorldBuilder.ini.

  1. Repeat until it is all flat enough to move over...
  2. When you click New Map, you can change how big the boundary is. » Important Tools Probably the most important tool is the Object Properties window: This window pops up whenever
  3. When placing a road, you might notice it auto-links together.
  4. if it’s on a cliff).
  5. Once you're all set, click "plyrcivilian." Then, on the right side of screen, click "new script." A dialog will pop up, looking like this: Now, click the "Actions if true" tab:
  6. Rhino saur 11,740 views 5:56 Command & Conquer Generals: Zero Hour Hard Skirmish Gameplay [China Infantry General] - Duration: 19:54.
  7. For information on the location of this folder, see the Where are fan maps stored?
  8. Originally on my channel, But now redone and re edited for FrugalGamers.
  9. Win32BIGFileSystem::openArchiveFile - opening BIG file C:\Program Files\EA Games\Command and Conquer Generals\AudioEnglish.big Win32BIGFileSystem::openArchiveFile - size of archive file is 104744592 bytes Win32BIGFileSystem::openArchiveFile - 1772 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading C:\Program
  10. Post a comment You are not logged in, your comment will be anonymous unless you join the community.

Reply Good karma Bad karma+2 votes Author Muntaqim_313 Jul 25 2014 Feedback? Also on GameFAQs...Help - Answers to the most commonly asked questions about GameFAQs.FAQ Bookmarks - Access and manage the bookmarks you have added to different guides.FAQ Bounty - Write a FAQ Several functions may not work. How To Get World Builder For Command And Conquer Generals Scroll down until you see this: As you can see, we have all the most important structures in one convenient list.

mountains, water). Command And Conquer Generals World Builder Tutorial Win32BIGFileSystem::openArchiveFile - opening BIG file MusicZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 34741916 bytes Win32BIGFileSystem::openArchiveFile - 8 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading MusicZH.big into the directory tree. On another forum I found a file location but I can't get it to work "C:\Program Files (x86)\Origin Games\Command and Conquer "Generals Zero Hour\Command and Conquer Generals Zero Hour\WorldBuilder.exe" Any ideas? http://www.cnclabs.com/maps/generals/worldbuilder/faq.aspx tails22x 103,906 views 7:08 Loading more suggestions...

Win32BIGFileSystem::openArchiveFile - opening BIG file WindowZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 8493653 bytes Win32BIGFileSystem::openArchiveFile - 80 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading WindowZH.big into the directory tree. C & C Generals Zero Hour World Builder Download But for this simple 1v1 map, it only took me 18 minutes. Close Yeah, keep it Undo Close This video is unavailable. Create a pool of water using the dig tool, similar to the example below: That is one way to make a simple pool of water.

Command And Conquer Generals World Builder Tutorial

The default water area is set to a height of 7.

Reply Good karma+4 votes Guest Sep 7 2014 it looks great! Command And Conquer Generals World Builder Download Transcript The interactive transcript could not be loaded. Command And Conquer Map Editor If you want to add bunkers (the most popular garrison-able building), look for civilian bunker01 in the list.

You can download it from Generals World by clicking here. news Working... Then make a flat mountain by using the mound tool and using these settings: Then move/place your water handles (the little blue square things) on the cliff, like so: Next, dig You've probably noticed that I went outside of the areas with the mountain texture. Command And Conquer Generals Map Pack

Win32BIGFileSystem::openArchiveFile - opening BIG file C:\Program Files\EA Games\Command and Conquer Generals\English.big Win32BIGFileSystem::openArchiveFile - size of archive file is 2771924 bytes Win32BIGFileSystem::openArchiveFile - 10 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading C:\Program If the problem you're having isn't addressed there, our forums are a good place to try next. Expand the list to Scripting -> Timer -> Seconds countdown timer -- set, as shown below: Click the question marks "???" next to the word "timer" in the box below, and have a peek at these guys Win32BIGFileSystem::openArchiveFile - opening BIG file AudioZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 23965542 bytes Win32BIGFileSystem::openArchiveFile - 287 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading AudioZH.big into the directory tree.

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This works the same as the auto edge out tool, but it's for single tiles.

Got it! Win32BIGFileSystem::loadBigFilesFromDirectory - TerrainZH.big inserted into the archive file map. Answer. Command And Conquer Generals World Builder Download Mac Also enter how many milliseconds you want to display the message for (1000 milliseconds is equal to 1 second).

Win32BIGFileSystem::loadBigFilesFromDirectory - C:\Program Files\EA Games\Command and Conquer Generals\Audio.big inserted into the archive file map. How can I edit official Generals or Zero Hour maps? Bytes at CS:EIP (21110F86) : 8B 08 50 FF 51 48 3D 96 00 78 88 75 55 8B 86 E0 00 00 00 8B 10 50 FF 52 50 A1 check my blog If you have a mountain near the border of the map, make it a little outside the border to make it look more realistic in game.

World Builder Resources Official World Builder Manual for C&C Generals (Adobe PDF Document) Troubleshooting and FAQs Maps & Mods Forum World Builder Mapping Tutorials Basic World Builder Tutorial Author: Fleetatks This i wanted to make a map but that error came.. After you've done that, name it the "CombatZone" (note that it's not in the list, but it is needed). abn aalm alahtraf 10,952 views 9:26 CnC Generals: How to create a working train on worldbuilder - Duration: 5:56.

Legal | Privacy | Contact Us Red Alert 3 Red Alert 2 Generals 2 Generals Welcome to C&C Labs! | Sign in or Register » Maps Mods Modding Forums Downloads Search Win32BIGFileSystem::loadBigFilesFromDirectory - C:\Program Files\EA Games\Command and Conquer Generals\Maps.big inserted into the archive file map. Win32BIGFileSystem::loadBigFilesFromDirectory - PatchZH.big inserted into the archive file map. You can make the road a broad curve, tight curve, or angled curve.

Win32BIGFileSystem::loadBigFilesFromDirectory - C:\Program Files\EA Games\Command and Conquer Generals\Speech.big inserted into the archive file map. Loading... Win32BIGFileSystem::openArchiveFile - opening BIG file C:\Program Files\EA Games\Command and Conquer Generals\gensec.big Win32BIGFileSystem::openArchiveFile - size of archive file is 787464 bytes Win32BIGFileSystem::openArchiveFile - 1 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading C:\Program Win32BIGFileSystem::loadBigFilesFromDirectory - gensecZH.big inserted into the archive file map.

If you have any questions or comments, feel free to post them in the Maps & Mods Forum, or email the author at BIGbillyoncampus [at] msn.com. © 2015 Command & Conquer Win32BIGFileSystem::openArchiveFile - opening BIG file TexturesZH.big Win32BIGFileSystem::openArchiveFile - size of archive file is 222753036 bytes Win32BIGFileSystem::openArchiveFile - 3546 are contained in archive Win32BIGFileSystem::loadBigFilesFromDirectory - loading TexturesZH.big into the directory tree.